Search found 85 matches

by LarkinVB
Thu Mar 14, 2024 11:05 am
Forum: General Discussions
Topic: Campaign Gburg: Forbidden Hex? Unwanted Melee
Replies: 4
Views: 137

Re: Campaign Gburg: Forbidden Hex? Unwanted Melee

Tex78 wrote: Wed Mar 13, 2024 11:19 pm If you don’t leave units with the opponents unscrewed artillery you do not get points for capturing it.
Not true. You get the points if they are not recaptured (Changelog 4.04).
by LarkinVB
Tue Mar 12, 2024 11:48 am
Forum: Civil War Battles
Topic: Advantage Slider.
Replies: 9
Views: 255

Re: Advantage Slider.

The AI does not get a bonus in melee or firefight.
by LarkinVB
Mon Mar 11, 2024 11:46 am
Forum: Napoleonic Battles
Topic: Artillery Ammunition...
Replies: 29
Views: 1192

Re: Artillery Ammunition...

I voted yes but the AI will suffer.
by LarkinVB
Tue Feb 27, 2024 4:10 pm
Forum: Civil War Battles
Topic: Leader portrait command letter, different than reverse side
Replies: 14
Views: 371

Re: Leader portrait command letter, different than reverse side

My bad. There is a single event when the first letter can be worse than the second: Night and no superior modifier received.
by LarkinVB
Tue Feb 27, 2024 3:19 pm
Forum: Civil War Battles
Topic: Leader portrait command letter, different than reverse side
Replies: 14
Views: 371

Re: Leader portrait command letter, different than reverse side

There is no combination like D [C]. Either a leader did receive a bonus from his superiors or not. If he did, the first letter is the modified value. This is always better than the second which is his base value. If he did not receive a modifier then there is no second letter but just his base value...
by LarkinVB
Wed Feb 21, 2024 3:00 pm
Forum: Napoleonic Battles
Topic: Cavalry charge fatigue from charge movement
Replies: 23
Views: 821

Re: Cavalry charge fatigue from charge movement

I find it baffling that the old, legacy game, being full of critical, game breaking bugs and annoyances, is the gold standard which players loved. Now they feel alienated by the changes of the new version which in my totally biased opinion is a much, much better game.
by LarkinVB
Thu Feb 08, 2024 5:12 pm
Forum: Napoleonic Battles
Topic: Fire Casualties Change Way Back There Somewhere
Replies: 6
Views: 473

Re: Fire Casualties Change Way Back There Somewhere

The same situation includes name of firing unit, strength, hex coordinates, turn number, range, disordered status, target unit and more. So it is very unlikely that the 'exact same' situation will ever happen even on a second glance.
by LarkinVB
Thu Feb 08, 2024 11:28 am
Forum: Napoleonic Battles
Topic: Fire Casualties Change Way Back There Somewhere
Replies: 6
Views: 473

Re: Fire Casualties Change Way Back There Somewhere

What has changed is that results like fire casualties are random but identical for the exact same situation. This is to prevent reloading of a saved game to get a better result.
by LarkinVB
Sun Jan 07, 2024 12:24 pm
Forum: Napoleonic Battles
Topic: Combat Resolution: Dialog vs On Map Results
Replies: 2
Views: 402

Re: Combat Resolution: Dialog vs On Map Results

Pause the A/I with F9 and switch the modes. Unpause with F9.
by LarkinVB
Sun Dec 24, 2023 4:55 am
Forum: Napoleonic Battles
Topic: Need a recommendation
Replies: 15
Views: 1363

Re: Need a recommendation

Could I interject this post to ask which of the Napoleonic titles have received the updated units graphics? I'm having a blast playing the recent Musket and Pike games on the Steam Deck. Though the isometric view is so much better than the map one with such limited screen size. Campaign Waterloo an...