Jison's MapMod Revival

Forum to share all game modifications
Alex1414
Posts: 6
Joined: Tue Dec 26, 2023 8:30 am

Re: Jison's MapMod Revival

Post by Alex1414 »

By the way, how can I have alternate NATO symbols and alternate markers at the same time?
Hunter9502
Posts: 36
Joined: Tue Apr 04, 2023 8:47 pm
Location: United States

Re: Jison's MapMod Revival

Post by Hunter9502 »

Alex1414 wrote: Sat Feb 17, 2024 1:42 pm By the way, how can I have alternate NATO symbols and alternate markers at the same time?
Sorry for not responding sooner, I didn't get a notification for some reason. Because they both use the same file there's no way to use both submods at the same time, the only solution would be to make a single mod that combines the features of both. I wasn't sure if anyone would want that so I didn't make one, but since you requested it here you go:

Eastern Front: https://drive.google.com/file/d/1UlBrWJ ... drive_link
Western Front: https://drive.google.com/file/d/1mEm_UF ... drive_link
Pacific Front: https://drive.google.com/file/d/1HVCWHV ... drive_link
Alex1414
Posts: 6
Joined: Tue Dec 26, 2023 8:30 am

Re: Jison's MapMod Revival

Post by Alex1414 »

Hunter9502 wrote: Thu Feb 22, 2024 11:01 am
Alex1414 wrote: Sat Feb 17, 2024 1:42 pm By the way, how can I have alternate NATO symbols and alternate markers at the same time?
Sorry for not responding sooner, I didn't get a notification for some reason. Because they both use the same file there's no way to use both submods at the same time, the only solution would be to make a single mod that combines the features of both. I wasn't sure if anyone would want that so I didn't make one, but since you requested it here you go:

Eastern Front: https://drive.google.com/file/d/1UlBrWJ ... drive_link
Western Front: https://drive.google.com/file/d/1mEm_UF ... drive_link
Pacific Front: https://drive.google.com/file/d/1HVCWHV ... drive_link
Thank you very much!
taymaj
Posts: 13
Joined: Sat Dec 24, 2022 7:52 am

Re: Jison's MapMod Revival

Post by taymaj »

I took a stab at upscaling the background tiles, features, and hex sides using https://unlimited.waifu2x.net/. (I promise, it's a graphics app not anything... you know.)

It uses AI and magic to take some of the blurriness and pixelation out of the 100 to 200 conversion. In the attached .zip file are the backgrounds (Normal, Mud, Snow, Soft). There are also the upscaled Hex Sides from the original Jison mod, plus the slopes from warhorse's terrain mod. Lastly is the 2DFeatures file. The 2DFeatures200.bmp is based on Normandy (I think). I included a few others (desert, eastern front, sealion, pacific) that stood out as having minor tweaks to the symbols (rice paddies vs. bocage for instance). Some are still .png, so you may have to use paint.net or similar to convert.

If there's a more universal Features file, let me know and I can upscale it.
Attachments
JisonUpres.zip
(7.01 MiB) Downloaded 29 times
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