Aragorn2002 wrote: ↑Wed Apr 03, 2024 7:47 am
Hi Strela and FilipSK,
I've used your above method and did get this error:
1 32 43 71020 2 2 276 0 0 256 0
I've searched for it in the scenario and found this line BEFORE the error above:
1 31 96 80203 1 1 12 0 0 16777280 0 80204 -1
Can you tell me how to proceed in zero-ing in on the problem?
So there are a few ways to proceed.
Looking at the entry you know the following:
1 31 96 80203 1 1 12 0 0 16777280 0 80204 -1
The
1 above means it is a unit setup on the map (not a reinforcement).
1
31 96 80203 1 1 12 0 0 16777280 0 80204 -1
31 96 is the hex location (X & Y coordiantes)
1 31 96
80203 1 1 12 0 0 16777280 0 80204 -1
80203 is the unit ID as shown in the Order of Battle (OOB). Of interest it is actually combined with a second unit 80204 .
With the knowledge of the above, back-up your scenario file and delete this line from the original file and see if it opens ok. If it does, that is indeed the offending line. If the original line 1 32 43 71020 2 2 276 0 0 256 0 appears again then something else is amiss. You may get further errors, that means there are issues elsewhere in the scenario.
Lets assume though that deleting the line allows the scenario to open. You can then do one of two things. Continue on, not changing anything further, or look into the actual unit that is causing the issue.
To look at which unit is causing the issue, open the OOB file you are using in a text editor and search for '80203'. If it doesn't exist, then it may have been deleted from the OOB and the scenario was not updated. Deleting the line in the scenario fixes the issue. If it does exist, is there anything unusual about it? Does it belong to the side you expect it to etc. From this point, we would need specific snippets to work out what the issue was.
See what you can determine from the above, and if it helps you to track down the issue or not.