A dev question re: surround and destroy.

Forum for the Napoleonic Battles games series
User avatar
John Roddy
Posts: 151
Joined: Fri Mar 03, 2023 6:50 pm
Location: Austin, Texas
Contact:

Re: A dev question re: surround and destroy.

Post by John Roddy »

Setting No Melee Eliminations to On and Isolation Rules to On is crucial to playing more realistically. Otherwise you are playing what is essentially an elimination by zone of control game that has more in common with the old Avalon Hill board games from nearly 70 years ago.
oz77
Posts: 102
Joined: Tue May 23, 2023 5:04 pm
Location: Malta

Re: A dev question re: surround and destroy.

Post by oz77 »

John Roddy wrote: Fri Sep 27, 2024 11:45 am Setting No Melee Eliminations to On and Isolation Rules to On is crucial to playing more realistically. Otherwise you are playing what is essentially an elimination by zone of control game that has more in common with the old Avalon Hill board games from nearly 70 years ago.
+1.
This is why I am surprised that NME being ticked is not the default option these days. I know there is a legacy from the BG days, where ZOC kills were the only option to play the game, but things have evolved since then.
oz77
Posts: 102
Joined: Tue May 23, 2023 5:04 pm
Location: Malta

Re: A dev question re: surround and destroy.

Post by oz77 »

rahamy wrote: Wed Sep 18, 2024 5:12 pm
oz77 wrote: Wed Sep 18, 2024 2:06 pm I am suprised NME ON is not a default option.
It isn't a default for the same reason Movement Threat Disorder isn't - because a lot of people complain about it. ;)

That's why we have OR's though, so people can adjust to fit their desires.
Of course OR rules selection cannot make everyone happy, that's why they are optional I guess. However, IMHO WDS key selling point is realism so default settings ideally reflect this, and then some players may choose more arcade settings should they choose to.

Just an idea - to have a choice: realistic settings (default) and more player friendly amateur settings, with having the ability to adjust further line by line one like it is done now.

Does not change anything from the choice we have today but just formalises the settings so there is less back and forth negotiations to be done for starting a PBEM. Also, would help clubs to align expectations for tournaments.
User avatar
John Roddy
Posts: 151
Joined: Fri Mar 03, 2023 6:50 pm
Location: Austin, Texas
Contact:

Re: A dev question re: surround and destroy.

Post by John Roddy »

In general, I feel that the optimum solution for not just optional rules, but also some of the major changes in how the games have evolved should be preserved and presented to the player. This need not be burdensome to the game interface, just a simple menu choice leading to a robust set of rule selections for those that wish to use these options. And yes, it wouldn't hurt to have a few selections that are made up of a set of several options combined as long as those options are also available separately. As for me, I would love to have an option for make it play exactly like the most updated HPS and/or JTS version.

However, I don't really think it matters as to what the default settings are as long as there is either an extensive options submenu or even just under the hood PDT file settings for options if it is deemed that new players shouldn't be presented with a bewildering array of options.
Post Reply