NATO vs German tactical symbols

Forum to share all game modifications
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Geyerfalck
Posts: 32
Joined: Mon Jul 11, 2022 3:29 pm
Location: Paris

Re: NATO vs German tactical symbols

Post by Geyerfalck »

Hi AA, and thx !
The OoB updates will only be part of the advanced edition.
The basic edition will focus and stay on optional German tactical emblems, GUI, map and sounds only. This is for ensuring a quicker delivery ! Therefore, only vanilla unit stickers in basic edition, as per retrofitted OoB in v4.01...
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Geyerfalck
Posts: 32
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Location: Paris

Re: NATO vs German tactical symbols

Post by Geyerfalck »

Cmd reports and bridges...
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PzC Bridges WIP.jpg
PzC Bridges WIP.jpg (299.21 KiB) Viewed 686 times
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PzC Bridges 2 WIP.jpg
PzC Bridges 2 WIP.jpg (186.95 KiB) Viewed 686 times
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Geyerfalck
Posts: 32
Joined: Mon Jul 11, 2022 3:29 pm
Location: Paris

Re: NATO vs German tactical symbols

Post by Geyerfalck »

Unit art samples.
Got a lot of tuning to "populate" units but it may be quite rewarding and immersive in the end !
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PzC WIP - Units basic mod.jpg
PzC WIP - Units basic mod.jpg (94.32 KiB) Viewed 539 times
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PzC WIP - Units advanced mod.jpg
PzC WIP - Units advanced mod.jpg (104.86 KiB) Viewed 539 times
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LordDeadwood
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Joined: Sat Jul 09, 2022 9:52 am

Re: NATO vs German tactical symbols

Post by LordDeadwood »

Geyerfalck wrote: Sun Sep 25, 2022 1:57 pm Unit art samples.
Got a lot of tuning to "populate" units but it may be quite rewarding and immersive in the end !
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PzC WIP - Units basic mod.jpg
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PzC WIP - Units advanced mod.jpg
Those are gorgeous! Fantastic work!
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Steiner
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Joined: Fri Jul 15, 2022 1:07 pm

Re: NATO vs German tactical symbols

Post by Steiner »

Greetings Geyerfalck

Your advance mod unit box art is brilliant and adds so much more immersion. Your work is a great inspiration to fellow modders of WDS simulations. Please provide more snippets while we wait for the release of Mike Prucha's monumental France '40 v4.01. Will you be altering the 3D view unit map icons?
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Geyerfalck
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Location: Paris

Re: NATO vs German tactical symbols

Post by Geyerfalck »

Hi !
Here are some more snippets... All divisional units but the last one : StuG Batterie, a Panzergruppe Kleist asset (Pz.Gr. emblem).
I'm afraid I won't alter the 3D view unit map icons, way too busy with 2D already ;-)
Ah erm... *cough* ... Steiner, I'll keep you posted soon with the initial part of the mod, so you can give a try and mercilessly report any bugs you may find !!
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Aufkl Abt WIP.jpg
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Pio mot WIP.jpg
Pio mot WIP.jpg (60.95 KiB) Viewed 304 times
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Aufkl Krad WIP.jpg
Aufkl Krad WIP.jpg (64.31 KiB) Viewed 304 times
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Sturmartillerie WIP.jpg
Sturmartillerie WIP.jpg (63.09 KiB) Viewed 304 times
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Steiner
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Re: NATO vs German tactical symbols

Post by Steiner »

Thanks for the additional images! I love the small additions like PZGp Kleist cops emblem. It really appeals to historical regalia junkies like myself.

I will await a PM from you when you require my assistance in bug hunting.
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Geyerfalck
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Re: NATO vs German tactical symbols

Post by Geyerfalck »

A typical snippet design using a 3D model kit...

First, need to find a cool model like this :
MG34_baseline.jpg
MG34_baseline.jpg (108.83 KiB) Viewed 212 times
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Then the entertaining (and long) stuff begins in Photoshop. Colors !
MG34_colorized.jpg
MG34_colorized.jpg (110.57 KiB) Viewed 212 times
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A mask is applied to remove the background...
MG34_masked.jpg
MG34_masked.jpg (200.3 KiB) Viewed 212 times
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Then resizing + adjustments (exposure, contrast, brightness, vibrance...) can be done.
Once this phase is done, you finally - and hopefully - get a new snippet that fits your expectations.
MG34_snippet.jpg
MG34_snippet.jpg (58.56 KiB) Viewed 212 times
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Ingame, the snippet is less fuzzy, this is due to resizing/resampling since I use a 3840x2160 resolution.
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