Ancient battles
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- Posts: 1
- Joined: Sun Nov 12, 2023 7:43 am
Ancient battles
It would be nice if the pike and musket game engine was used for ancient battles from like the Greek, Roman and medieval periods. I know HPS has some ancient battle games, but I prefer this game engine a lot more. Any chance of that happening ?
Re: Ancient battles
that would be great
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- Posts: 2
- Joined: Sun Oct 22, 2023 9:49 pm
Re: Ancient battles
Would enjoy exploring pre Renaissance battles/campaigns the WDS way!
I've always wanted WDS/JTS games from Marathon to the Fulda Gap!
I've always wanted WDS/JTS games from Marathon to the Fulda Gap!
Re: Ancient battles
The Attack Movement rule (shift + right click) would fit very well for depicting ancients, specially hoplite and phallanx warfare, and even for "barbarian" armies. I think that once the army was deployed, this Attack Movement must be mandatory (moving the formation as one unique block). Roman units would be more mobile, of course...
Saludos
Miki
Saludos
Miki
Re: Ancient battles
Actually not ancient, but I would like to see some of the battles of feudal Japan (16th century Sengoku Period). Lots to choose from there.