Stalingrad: #1119_01a_VARIANT 1_Uranus HTH v1.01 (CLOSED)

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Lelechan71
Posts: 18
Joined: Tue May 09, 2023 10:13 pm

Stalingrad: #1119_01a_VARIANT 1_Uranus HTH v1.01 (CLOSED)

Post by Lelechan71 »

Hi Friends!

I'm looking for a German or Soviet opponent to play the scenario: #1119_01a_VARIANT 1_Uranus HTH v1.01 (Turns: 287)

Optional Rules (recommended by developers): Alternative Assault Resolution, Artillery Set-up Recon Spotting Virtual Supply Trucks Low Visibility Air Effects Quality Fatigue Modifier Delayed Disruption Report Counterbattery Fire Night Fatigue Programmed Weather Limited Air Recon and Extended Patrolling.

I can send 1 turn/day.

PM: raffaele.grassi0124@gmail.com

Cheers
Raf
Last edited by Lelechan71 on Thu May 30, 2024 7:28 pm, edited 1 time in total.
Tankista zo Ziliny
Posts: 49
Joined: Wed Dec 28, 2022 10:28 am

Re: Stalingrad: #1119_01a_VARIANT 1_Uranus HTH v1.01

Post by Tankista zo Ziliny »

Hi I send you an email patospiso@gmail.com
Already playing long term game, but this is once in lifetime opportunity because no one wants to play Uranus 🫡
Tankista zo Ziliny
Posts: 49
Joined: Wed Dec 28, 2022 10:28 am

Re: Stalingrad: #1119_01a_VARIANT 1_Uranus HTH v1.01 (CLOSED)

Post by Tankista zo Ziliny »

Just to add that this variant is not balanced for HTH because Soviet player can't broke from Serafimovich or Kletskaia bridgeheads before day 3, so completely ahistorical, plus infantry speed is a hex per turn-they can't cover that distance even on empty map and it's just snow, so storm weather didn't even make sense in this scenario because it can't reduce movement more, so we are playing original HTH map and it's a lot more historical.
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