Mod Ferraris 4.07
Re: Mod Ferraris 4.01
Have been playing around with your Map Mod and must say it is a work of art and seems to make beautiful game even more beautiful. So far the map looks clearer for me. I am currently at the beginning of a Full Waterloo campaign, PBEM, so will have plenty of time to try it out.
Re: Mod Ferraris 4.06
Modified the mod for easier installation.
Re: Mod Ferraris 4.06
This is a great mod!
I'd love to see it transition to 3D from 2D. but seamlessly.
I'd love to see it transition to 3D from 2D. but seamlessly.
- Verdun1916
- Posts: 279
- Joined: Sun Jul 10, 2022 8:42 am
- Location: Hässleholm, Sweden
Re: Mod Ferraris 4.06
Thank you for keeping this mod updated, Juan! Awesome work!
Re: Mod Ferraris 4.06
Any chance you update the 7YW mod to work with last update ?
Re: Mod Ferraris 4.06
Soon. I'm working on it
Re: Mod Ferraris 4.06
Hello, there are a snow map graphic change with your Mods please (Eylau,...). Thanks for the good job.
Hellway.
Hellway.
Re: Mod Ferraris 4.06
I'm sorry I couldn't answer you sooner.
With the new versions WSD has introduced a new set of graphics for frozen terrain. In the current version of the mod it is not included, but the solution is very easy. There are two options:
- What I recommend is to copy all the files from the SNOW folder of the mod also to the FROZEN folder. That way all the maps are the same regardless of the weather conditions and it would be the most consistent option with the mod that tries to capture the spirit of the military maps of the time.
- If you prefer the weather conditions to be represented graphically, the process would be the same: copy the files from the SNOW folder of the mod to the SNOW and FROZEN folders of the game except for the base 2DGround*.bmp files. In this way, the clear terrain will appear snowy or frozen.
With the new versions WSD has introduced a new set of graphics for frozen terrain. In the current version of the mod it is not included, but the solution is very easy. There are two options:
- What I recommend is to copy all the files from the SNOW folder of the mod also to the FROZEN folder. That way all the maps are the same regardless of the weather conditions and it would be the most consistent option with the mod that tries to capture the spirit of the military maps of the time.
- If you prefer the weather conditions to be represented graphically, the process would be the same: copy the files from the SNOW folder of the mod to the SNOW and FROZEN folders of the game except for the base 2DGround*.bmp files. In this way, the clear terrain will appear snowy or frozen.
Re: Mod Ferraris 4.06
Thank you very much. I'll modify your 2dGrounds BMP files in your mods and it run wel...will see later for the Forest and culture part of the ground.
Last edited by Hellway on Thu Nov 09, 2023 1:02 pm, edited 1 time in total.
Re: Mod Ferraris 4.06
...Done and tested with Eylau and Russian campaign...
SNOW :
FROZEN :
SNOW :
FROZEN :
Last edited by Hellway on Fri Nov 10, 2023 9:21 am, edited 12 times in total.