Improvising a means of moving multiple ships

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John Roddy
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Improvising a means of moving multiple ships

Post by John Roddy »

Working on a Jutland scenario and am looking for a workaround that would allow me to move a large number of ships in the Scenario Editor since there is no cut and paste type function available.

My initial thinking is that I could obtain approximate ship coordinates by placing a label on a ship and then read its coordinates by viewing that label label in the Modify Label window and then look for a similar value in the SCN file to get the exact coordinates. I could then place a label on the desired new position, view the coordinates, and then edit those new coordinates into the appropriate line for that ship in the SCN file. I could then compute the differential for that ship and apply it to the coordinates for all the ships I want to cut and past after identifying each ship. I should end up with a mass move implemented the SCN file.

A few questions. Anyone ever tried this or know any reason it would not work? Can anyone think of a easier way to do this? Thanks!
GMcClellan
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Re: Improvising a means of moving multiple ships

Post by GMcClellan »

If you want to move an entire formation... click the flagship, and then Alt-Rightclick to move the entire formation at once. I've never experimented with what you're suggesting. It may work, but I forsee much trial and error involved.
Scenario Designer: Naval Campaigns & Musket and Pike
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John Roddy
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Re: Improvising a means of moving multiple ships

Post by John Roddy »

Thanks, that awesome, I wasn't aware of that capability. If other formations are "attached" to that flagship, will they also move?
GMcClellan
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Re: Improvising a means of moving multiple ships

Post by GMcClellan »

John Roddy wrote: Mon Oct 21, 2024 4:50 pm Thanks, that awesome, I wasn't aware of that capability. If other formations are "attached" to that flagship, will they also move?
Honestly, I forget, it's been awhile since I've tried. Experiment away.


ETA: I just checked. It works. If you open up one of the Midway scenarios and just click on the CV flagship, it moves the entire group (the US in those scenarios have the escorts chained to the CV flag to consolidate maneuver)
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John Roddy
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Re: Improvising a means of moving multiple ships

Post by John Roddy »

Thanks, this technique is a major time saver!
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skir4d
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Re: Improvising a means of moving multiple ships

Post by skir4d »

John;

In my scenario editing I do exactly what you suggest in your first post, except no need for the label if you open it in the scenario editor. the X,Y coordinates are listed in the lower right corner for any portion of the map you click on. The thing to note that if you assume the first number is an X coordinate, then the coordinate system has +X to the east and +Y to the south. I place the ships roughly where I want them and then adjust the exact location in a text editor on the xxx.scn file.

In the scenario I am developing I actually set the guide ship of a column on 0,0. Easy to add 500 yards (or whatever spacing you are using) per station to get ship spacing correct this way no matter what the course is (although a little trig or plotting on graph paper helps if not on a cardinal course.

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John Roddy
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Re: Improvising a means of moving multiple ships

Post by John Roddy »

Thanks for mentioning the ordering of the coordinates, I am currently merging two SCN files that each have a different relative positioning of coordinate 0, 0 relative to each other and getting them aligned with each other is a real mess.
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